28
May
2017
Front-End Web Architecture
13 minutes
Organizing your front end architecture in a sensible way
19
Feb
2020
Ray Tracing Devlog 3 - Ray Tracing Math
10 minutes
Today we'll discuss some of the basic math behind ray tracing and build out a simple vector math library.
25
Jun
2018
Win32 / OpenGL 3.x without GLEW/GLFW
7 minutes
Most OpenGL tutorials skip how to setup OpenGL without a library. But that can lock into a library without understanding exactly what it's doing.
19
Feb
2020
Ray Tracing Devlog 4 - Ray Triangle Intersection
6 minutes
Today we'll be working on setting up a simple ray-triangle intersection test.
28
Mar
2020
Rust Macros and Crate Exploration: auto_ops
10 minutes
Rust's built in handling of operator loading can lead to a lot of tedium without macros. We're going to explore a crate that handles a lot of the grunt work for us and use that as a vehicle to explore Rust macros.
19
Feb
2020
Ray Tracing Devlog 2 - Parsing an OBJ file
4 minutes
In order to take OBJ files as input, I first needed to write a parser for the file specification.