21 Feb 2021

Evaluating Rust's Azul Crate

3 minutes
<h2 id="introduction">Introduction</h2> <p>As part of the effort to survey Rust's current desktop GUI crate offers, I opted to evaluate each target as a separate blog post. I originally had them all in one blog post, …

21 Feb 2021

Evaluating Rust's Azul Crate

0 minutes
<h2 id="introduction">Introduction</h2> <p>As part of the effort to survey Rust's current desktop GUI crate offers, I opted to evaluate each target as a separate blog post. I originally had them all in one blog post, …

21 Feb 2021

Surveying Rust GUI Crates

2 minutes
<h2 id="introduction">Introduction</h2> <p>For my project <a href="https://gitlab.com/jrsmith17/beholder">beholder</a>, I was hitting the point where it made sense to add a de…

28 Mar 2020

Rust Macros and Crate Exploration: auto_ops

9 minutes
<p>We're going to dive into the crate <a href="https://crates.io/crates/auto_ops" target="_blank">auto_ops</a>, which is a fork and successor of <a href="https://github.…

23 Mar 2020

Rust Operator Overloading

4 minutes
<p>In today's blog post, we're going to explore the options for implementing operator overloading in Rust. To start with, let's say we've defined a Vec3f struct, as below. Note the std::ops reference, we'll need that for the…